Archive for December, 2010
Once again.. now that a lot of my work is clearing up, and I have some extra time on my hands I’m going to get dirty with 3D again.. I know I know.. I start and stop it all the time.. but I need to do something creative.. and I need to get creative.. and what better way?
So.. my friends have all given me lots of good ideas.. I know LW and Silo pretty well.. Maya has always been my favorite.. so I might try that again.. as well.. I’ve been hitting blender hard lately, trying to learn the new layout and quirks in 2.55 beta. As well, a dear friend of mine is also tutoring me in Cinema 4D.. Currently I only have the demo, so I can only do so much, but it’s an interesting program and I do like that interface..
Hopefully here soon, I can show some tests from blender and C4D and get cracking on making organics, which I’ve never been able to do in any program.
For the future, I’ll probably focus on C4D more than Blender.. Blender has a great community and well.. it’s free.. but I’m really waiting for it to come OUT of beta before I really start to hit it hard.. and the 2.4 interface, I just don’t want to learn it.. the 2.5 interface is much better and I enjoy it more..
That being said.. The next few weeks I’m going to be tinkering and trying to finish a project I have sitting on my plate.. 🙂
If anyone has suggestions as to what “objects” (hard model right now only) I should try to do .. remember 1) I’m a n00b yet still.. and 2) I don’t have hours to do this.. so smaller objects would be appreciated, hopefully around the first of the year.. I’ll be able to devote a good portion of my time toward this endeavour.